Help & Support
Need help with C4G? Here are various ways to get assistance and connect with the community.
Documentation
- Getting Started Guide - Start here if you're new to C4G
- Guides - In-depth guides for various features
- API Reference - Complete API documentation
Community Support
GitHub Discussions
The best place for questions and community support:
- Ask questions
- Share your use cases
- Discuss feature requests
- Connect with other users
Stack Overflow
Ask technical questions using the c4g tag:
- Search existing questions
- Get help from the community
- Share your knowledge
Bug Reports & Feature Requests
Found a Bug?
Please report bugs on GitHub Issues:
- Search existing issues first
- Include detailed reproduction steps
- Provide Unity version and C4G version
- Include error messages and logs
Have a Feature Idea?
We'd love to hear your suggestions:
- Check if it's already been requested
- Describe the use case
- Explain expected behavior
Project Resources
- GitHub Repository - Source code and releases
- Manifest - Project goals and team guidelines
- CLAUDE.md - Development documentation
Frequently Asked Questions
What Unity versions are supported?
C4G supports Unity 2019.4 and later versions.
Can I use C4G outside of Unity?
Yes! C4G is available as a .NET Standard 2.0 NuGet package for standalone applications.
How do I handle sensitive credentials?
Never commit your Google OAuth credentials to version control. Store them securely and reference them via environment variables or secure configuration management.
Does C4G work with Excel files?
Currently, C4G only supports Google Sheets. Excel support may be added in future versions based on community demand.
How can I contribute?
We welcome contributions! Please:
- Read the Manifest
- Check open issues for good first issues
- Submit pull requests with clear descriptions
Contact
For project-related inquiries or collaboration opportunities, please use GitHub Discussions or Issues rather than direct contact.
Still need help? Join the conversation on GitHub Discussions.